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Showing posts from April, 2022

[EN] Broken Art

Image
Whether it be due to numerical precision, image encoding, or logic issues, when writing or hacking on a path tracer, there tends to be a lot of duds. This is not something to be discouraged about, but a natural part of the process. (If anything, that there is any reasonable looking output at all, already means that you are 90% of the way there!) In no particular order, here are some early images that came out of a path tracer that I made. Of course, it is all the better if one gets the damned thing to work, which I did manage in the end. About me My name is Sebastian. I'm a competitive programmer (ICPC World Finalist) and coach. I also enjoy learning about programming language theory and computer graphics. Social links: Github profile LinkedIn profile Codeforces profile